﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameServer.Virtual_Objects.User;

namespace GameServer.Networking.Packets
{
    class PACKET_SKILL_POINT : Packet
    {
        public PACKET_SKILL_POINT(virtualUser User)
        {
            newPacket(31945);
            addBlock(1);
            addBlock(User.rSkillPoints);
        }
    }
}
